RollspelsWiki : True 20 / Turn Undead

Turn Undead

Charisma, Trained Only

You know how to channel the force of your patron deity to either turn or rebuke undead. The effect of the turn attempt will be dependent upon the level of success achieved. A failed attempt has no effect at all, while a high level of success might destroy the undead creature.

Check: The base DC is 10, the reminder of die roll - 10 is the effect. The target must make a WILL save, base DC 10, add the effect to the targets DC. If the save fails the target must flee for a number of rounds equal to the effect. If the target misses his save by 5 or more the target must flee for a number of rounds equal to the effect and the target is hurt. If the target misses his save by 10 or more he flees for a number of rounds equal to the effect and the target is wounded. If the target misses his save by 15 or more the target is disabled and cannot fight on. If there’s more than one undead around, the effect may (at the priests option) be split evenly between two or more targets.

Try again: No, only one attempt is allowed per round.

Action: Turn Undead is a full-round action.

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